Before going on, I want to assure you that this article is not a commercial. I just love Figma this much.
Three years ago, in times when I still worked with Sketch, my friend, a UX designer located in Moscow, texted me, saying, “Check this new tool out, see if you like it”. He was a lot more experienced than I, and each time he told me about something new, I checked that instantly.
It was the first time I saw Figma.
My first reaction was Ok, they ripped off many things from the Sketch. Then I thought, Oh, the…
When designing for a big project, there are some pages or elements that designers often forget about during the designing process. Many mentioned points are being made by beginners and/or in projects where there was no time to create wireframes to foresee all the flows and problems.
In today’s article, we are going to discuss 8 Bad UX cases in really good products. Before going on, I want to mention that this is not a top 8 list. All the points are just in random order.
Let’s start!
In this article, I’m going to speak about the relationships between engineers and UX designers. Mostly I will write from the designer’s point of view and give you 8 tips on how to find a common tongue with them, engineers.
Before Going on I want to mention that most of this article I was able to write thanks to my colleague and friend, Head of Marketing Department of Fnet Sona Madoyan.
What is especially important marketing trends? When developing a marketing strategy, you always need to take into account the specifics of the industry; requirements, and specifics of potential buyers. In addition to all this, you always need to follow the news and a few important “marketing rules” that are relevant at all times.
So, what to do?
I think the hardest project possible for a designer is his/her portfolio. My portfolio was one of the longest projects I’ve worked on, and I have worked on many huge projects. How to design a UX portfolio from scratch will be in another article, but today I will give 8 tips that I think are worth mentioning.
The article is about controversial UI/UX elements, and when should you use them.
As I usually mention, most of today’s article is based on my knowledge and experience.
Hamburger menu (three-striped icon), also called ‘Drawer,’ usually fits in secondary actions of the application.
Before going on, I must say that this mostly based on my personal experience and knowledge.
I would suggest looking at your career as a real project. Let’s at the very beginning, dive deep into UX design, and the torrent will bring you to the ocean of opportunities.
Sometimes you gotta run before you can walk!
Tony Stark (Iron Man)
Design thinking (creative methodology for creative problem solving) consists of 5 main phases:
1. Empathize
2. Define
3. Ideate
4. Prototype
5. Test
Let’s apply them to your persona as a project.
Product Designer that loves translating digital to a real user.